Archive for the ‘Editorial’ Category

How IRL Experiences Can Ruin a Game

January 5, 2011 Leave a comment

In a sense, games are experiences. We get pleasure out of them. Games are sometimes short, sometimes long pieces of interesting story or just plain fun. Real life environments and experiences can greatly affect a game, just as the people sitting beside you in a movie theater or the kids sitting behind you in a plane ride can completely ruin your day. In this article I will explain how every day experiences can completely ruin even the best of games. Click the jump to read more.



Halo 3: Good Times

September 13, 2010 1 comment

It’s not everyday that a game deserves this, but Halo 3 has impacted my life so drastically that I am going to write about my history with Halo 3, how it changed me, and how it hasn’t. This article is not a regular Games In A Nutshell thing, but I just wanted to share my feelings and create something that’s interesting and inspiring to read. First, lemme lay some groundwork. Halo 3 came out Q3 of 2007 along with pretty much no other competition. Halo 3 took the gaming market by storm with the biggest entertainment launch of all time. Halo 3 was the last installment of the Halo trilogy and finished up the story of Master Chief and the battle between the human race and the Covenant. For many years Halo 3 has been a favorite for Xbox owners and college parties. Now that Reach is on the horizon (probably already out if your reading this) Halo 3 is being said goodbye to and put on gamers shelves for a while. Click the Jump to read more.

I bought the collector’s edition of Halo 3 on launch day. Back then I did not have Xbox Live because service providers did not have high speed internet for our area. I cannot tell you how many times I have played and beaten the campaign, especially when friends came over. I had many times where I would invite 3 friends and we would play 4 player split screen, ah the memories.

1 year later, Earthlink offered us with the bare minimum of high speed internet, 76 MB down! I was not sure how to hook up my Xbox to the internet so I only connected to Live a week later. Online was a whole different world to me. My first match was a Social Big Team on Rat’s Nest. I will never forget this game when I got 21 kills and 4 deaths. I thought I was pretty good until I realized I was playing with a bunch of newbies. At this time I was still with Sarcastic Gamer, so I had a few friends to play with. The first custom game I played was with IceKatanaX, the robot girl, and Randomperson, the annoying little Asian kid who sounded like he was 7 at the time. Randomperson and I became good friends later on.

The world of custom games was amazing. I started getting into some crazy games of fat boy and other infection game variants with members of Sarcastic Gamer. These games were extremely fun. Later on, Jenga and Monster trucks were created. This is where Jordan comes in. I was playing a game of Jenga when Jordan, a reoccurring guy in SG games, asked if anyone wants to play Halo 2 with him. I volunteered and we got into a game of Halo 2 where we spent hours doing out of map glitches, super jumps, and all kinds of antics. Jordan and I eventually became friends and played lots of Halo together.

After I met Jordan, I met some of his friends that were really good at Halo. This is where I started to play competitively. I started to play against people, playing matchmaking and getting my rank up. I stopped playing Halo at around 700 custom games, 200 social matches and around 150 ranked matches. Why did I stop playing Halo 3? Other games of coarse, I got sucked into games like Fallout 3, Bad Company, MW2, and many others. My long hiatus of Halo stopped after realizing that one of my school friends got on Xbox Live. Eddie is very good at Halo 3, he kinda playes it a little obsessively. I got into my rank again and ranked all the way up to Captain in a couple of weeks.

My first encounter with TAG (Talking About Games) was in Halo 3. I signed up for one of their game nights and had a blast. The most I remember of that gamer night was AceBlack yelling, “That damn Corgon keeps killing me!) From then on I participated in any TAG game night I could. From there I played Halo on and off with Eddie until recently. Another school mate joined Xbox live, a cheerleader no less. Her name, Sierra. Her skill, almost non existent, but I digress. This leads to now, the night of the launch of Halo: Reach, the be all end all of Halo games.

Halo: Reach. I wonder what will come of it. Will I find as much enjoyment and meet as much people as I did Halo 3? Will it impact my life as much as Halo 3? Only time will tell. Through all the good times and the bad. Through all the awesome people that I will probably never meet again and through all the douchebags that I hope not to meet again. Through all the game nights. Through all the hours spent playing. Through all the homework assignments not done, and grades dropped. Though the friends that come and go. Through the fights about internet bandwidth and yelling, “LAG!” into the mic. Halo 3 has been there, has always been there, on my shelf or in my Xbox. I have never seen another instance where a video game actually impacted someones social life for the better. I have never seen a video game that has brought me this much memories, this much friends, and this much joy. Halo 3 will always have a place in my heart, in Eddie’s heart, and in everyone else’s heart that enjoyed the game so much. Troll all you want trolls, but you know your wrong. Call of Duty is not a better game, not by any stretch. And no, I’m not a Halo or Microsoft fanboy, I am merely speaking the truth, my thoughts. So for all you reading this, say goodbye to Halo 3, say goodbye to the good times, and say hello to new ones, to new friends, to new enemies, to new memories. Say hello to Bungie’s new game.

See you all on Reach.

Categories: Editorial

The Potential for Microsoft’s Kinect

June 25, 2010 Leave a comment

With all this new technology hitting the market, what does this all mean for the hardcore gamer? I have heard many core gamers complain about all this motion control gaming when, in reality, they should be rejoicing. For all that you who don’t know about Kinect (shame on you if you really don’t), Kinect is Microsoft’s new motion sensing camera. Some examples of this working would be a person playing baseball with a virtual bat. The plan for this device is to eliminate holding a controller. Where am I going with this you ask? Well, with 3D technology just around the corner, Kinect can implement 3D into you holding a virtual 3D controller. If Microsoft actually does this it will seem like you are holding either a gun for shooters, a bat or a ball for sports games, there are millions of possibilities.  What do you think? Post your thoughts in the comments.

The H-Bomb

May 16, 2010 1 comment

Two words:

Alan. Wake.

This game had better be as goddamn good as we’re being led to believe, because I really have a feeling that when this game launches, everybody’s going to be really disappointed.

I’ll tell you why, too.


Hype is the reason for all our videogame-based disappointments. If you buy a game and have no idea what it’s going to be about, and don’t really have any hopes for it, you’re hardly going to be disappointed when it’s a pile of crap.

But, when you hear about Alone In The Dark for months on end, and about how its physics system is revolutionary, and that it’s going to be presented in an amazing episodic way, and all that crap, then you buy it, and it’s good for nothing but burning, of course you going to be disappointed.

The problem here is that publishers hype their games to death. They condemn their AAA title to bargain bin obscurity simply because they don’t know when to shut up. They rave for months prior to launch about how their game is going to revolutionise videogame story, graphics, and is going to be the most immersive thing since real life.

Sure, the game might be good. It might be fun, and it might be a nice little romp for 10 hours or so, but if it’s not as good as the publisher’s promises then it’s a retail failure.

So, why hype?

It’s really a question that needs asking. It seems like every time a publisher hypes something up, it falls flat. Unless it’s an established franchise (MW2, I’m talking to you), hype tends to fail. When are the publishers going to wake up and realise that screaming bloody murder about how amazing their game is not going to work? Advertising is one thing, but hype is another.

Got an opinion? Have you fallen victim to the hype trap? Fire off in the comments, and I’ll love you forever ❤

– Kalem

Beginner’s Guide to Forza 3

January 23, 2010 Leave a comment

If you really want to be awesome at Forza 3 in all sections of the game, then this 3 part guide to Forza 3 will be your cup of tea. From driving the cars to selling them on the auction house, we will give you all the information and tips you need to succeed in this game. The first part of this guide will be about building up a car that is right for you and right for the track. Later, the second part will be about the aspect of racing the car itself so you don’t have to have all those pesky assists on. And last, will be making your car pretty and selling it on the auction house. After that we may have a auction house and storefront buyers guide, but if so, that will not be part of the actual guide itself. Go on to Part 1